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Game Rules

Rules (not guidelines)

The game commences 01-May-2007 00:00:01 (AEST) and concludes 30-Jun-2007 23:59:59 (AEST).

Caches for the game must be published before 00:00:01 1 May 2007 Australian Eastern Time (AEST) unless the requirement clearly states an exception.

Caches you claim for the game must be found, hidden or attended during the game period. ie. You cannot claim requirements where you found the cache prior to the game commencement or after the game conclusion.

Caches you claim for the game must be logged at CachingGames.com within 7 days of your find date on the original listing site or prior to the end of the game, whichever occurs first.

Additional requirements which are released during the game must be logged at CachingGames.com before the additional requirement expires. Keep a close eye on the conclusion date and time for the additional requirements.

To be considered to have completed the game, players must have completed 20 of the requirements.

There will initially be 30 requirements released. Over the course of the game, there will be additional requirements released. Points will vary for the additional requirements. The timeframe that the additional requirements are available will vary. Some may be available for one day. Some may be available for a weekend. Some may be available for an entire week. Please check back often to see whether there are an additional requirements released. Plan your strategy accordingly.

No more than 20 requirements can be logged.

Each requirement must be claimed against a cache previously unfound by you. ie. You cannot revisit a cache you have already found to claim a requirement, unless the requirement specifically states an exception.

Each requirement must be claimed against a different cache. ie. You cannot claim more than one requirement per cache.

Choose the caches you log against your requirements carefully. You will not be able to remove logs that you can make a higher point find against. Players who have more than 20 logs at the end of the game will be disqualified.

The name of the game is strategy. You are seeking the highest number of points, not claiming the requirements first. It is not meant to be a race.

There are prizes for finishing in certain places on the ladder, so even if you can't complete all requirements, your strategy may mean you can still claim a prize by being cunning like the weasel.

The game tracking mechanism relies somewhat upon your honesty when logging your claims. The games administrators will undertake verification of each log. Players who continually log inaccurate information will be disqualified from the game.

The game administrators decision is final. The game administrators will delete logs that do not clearly state which requirement is being claimed and a justification for the claim. The game administrators will attempt to contact you in the event of any confusion, however the game administrators reserve the right to delete any logs that are deemed not to have met the requirement.

The games administrators reserve the right to provide clarifications to the rules at any point during the game.

If you have any queries about whether a cache is suitable, contact the games administrators prior to logging the find. The games administrators will try to finds way to say yes to a requirement rather than say no, so lateral thinking is encouraged, but please, when in doubt contact a games administrator.

Prizes

There are 12 prizes on offer.

  • 5 cachers who complete 20 requirements and have the highest points score
  • 1 cacher who completes 20 requirements and has the lowest points score
  • 1 cacher who completes finishes in 10th position on the ladder, regardless of whether they have completed 20 requirements
  • 1 cacher who completes finishes in 15th position on the ladder, regardless of whether they have completed 20 requirements
  • 1 cacher who completes finishes in 25th position on the ladder, regardless of whether they have completed 20 requirements
  • 1 cacher who completes finishes in 35th position on the ladder, regardless of whether they have completed 20 requirements
  • 1 cacher who completes finishes in 45th position on the ladder, regardless of whether they have completed 20 requirements
  • 1 cacher who will be chosen at random from the list of players who does not meet the 20 requirements, provided they haven't already been awarded a prize

Scoring

The decision of the games administrators is final.

The ladder is sorted by the number of requirements claimed, then number of points earned. Prizes are awarded based on the finishing position on the ladder.

Points are awarded on the basis of either:

  • Requirement Score + (Difficulty * Terrain)
  • A fixed points score of either 6 or 12 points

Each requirement will clearly state whether it is a fixed or variable score. Some requirements have a higher score than others. Read the requirements carefully and choose wisely.

In the event that there are two players with the identical score at the end of the game period, the highest, earliest score will be used as the tiebreaker.

As an example.

Scenario 1:

  • Player A and B ended the game with the same number of points.
  • Player A: The highest points total for any requirement was 26.
  • Player B: The highest points total for any requirement was 20.
  • Player A is deemed to be the winner as they claimed the highest number of points against a single requirement than Player B.

Scenario 2:

  • Player A and B ended the game with the same number of points.
  • Player A: The highest points total for any requirement was 26 and their claim against this requirement was on 15th June 2006.
  • Player B: The highest points total for any requirement was 26 and their claim against this requirement was on 12th June 2006.
  • Player B is deemed to be the winner as they claimed the highest number of points against a single requirement on an earlier date than Player A.

Scenario 3:

  • Player A and B ended the game with the same number of points and the highest number of points claimed against any requirement was claimed on the same day.
  • Player A: The highest points total for any requirement was 26 and their claim against this requirement was on 12th June 2006. Their second highest points total for any requirement was 21 and their claim against this requirement was on 28th June 2006.
  • Player B: The highest points total for any requirement was 26 and their claim against this requirement was on 12th June 2006. Their second highest points total for any requirement was 21 and their claim against this requirement was on 20th June 2006.
  • Player B is deemed to be the winner as they matched points and dates on the first highest claim against a requirement but they claimed the highest number of points against the second highest requirement on an earlier date than Player A.

In the event that two team ties down to every requirement on points and dates, bribes will be accepted by the games administrators.